﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using TrackingSim.GameSystem;
using TrackingSim.Filtering.Tracks;
using TrackingSim.Filtering.Kinematics;
using TrackingSim.Filtering.Measurements;

namespace TrackingSim.Filtering.Updating
{
    class Updater
    {
        public static void update(Track track, Measurement meas, Player host)
        {
            
        }
    }
}
